![]() We also talked about how COVID-19 impacted the game, with the team going into lockdown around halfway through the development cycle. You can reach out and touch and, you know, chop with chainsaws and blow up with yo-yos, all the little crazy aliens that are flying around your head.” “So as opposed to Space Pirate Trainer, where you’re shooting things a very long way away, or Robo Recall, everything’s around you. “It plays with scale quite a lot,” said Hall. The game is a roomscale experience where you’ll be simultaneously dodging and shooting bullets as enemies fly around you, with multiple difficulty settings available. Since then, he’s been waiting for the right time and concept for him and Mighty Games to pull the trigger on something bigger for VR, and Shooty Skies Overdrive was the end result. ![]() ![]() Hall was an original DK1 backer and created a small VR game many years ago called Discovery. ![]()
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